minDistanceToWall (1d, 2d, 3d)
Performs logical operations (not, and, or) on a list of entities to produce a new entity.
entities (string vector)entityName (string)operation (string)<Updater generatePlasma>
kind = operatorEntityGenerator2d
onGrid = domain
operation = not
entityName = plasma
entities = [vacuum]
</Updater>