Neutral particle types may sputter from other particle species.
The type of emitter to use, either a sputter emitter or interior sputter emitter.
This type of emitter should be used when emitting off a simulation particle boundary condition.
The particle boundary condition to sputter particles from. It must be of the type Boundary Absorb and Save. It can be a particle boundary condition from a different particle species, which will cause incident particles of that species to sputter as the neutral particle species.
This will determine the type of atom that is sputtered. Should be the same as the species to which this emitter is applied.
The standard deviation of the velocity distribution of emitted particles.
This emitter is for use when emitting off an interior particle boundary condition.
The particle boundary condition to sputter particles from. It must be of the type Interior Absorb and Save or Cut Cell Absorb and Save. It can be a particle boundary condition from a different particle species, which will cause incident particles of that species to sputter as the neutral particle species.
This will determine the type of atom that is sputtered. Should be the same as the species to which this emitter is applied.
The standard deviation of the velocity distribution of emitted particles.
The axis along which particles are to be emitted, 0 for the 0th dimension, 1 for the 1st dimension or 2 for the 2nd dimension.
Set to either positive or negative, this is the direction in which particles are emitted.
The coordinate at which particles are actually emitted. Effectively this is an offset from the position of the particle boundary condition.