Keywords:
sputtering, ion beam, electrostatics
In this simulation, a 450 eV beam of positively charged argon ions strikes a copper plate (cathode) at -25 volts with respect to the walls on the upper and lower x boundaries of the simulation. A Neumann boundary condition where the slope of the electric potential is zero is placed on the upper and lower y walls of the simulation.
The argon ion beam travels through a vacuum and sputter off neutral copper atoms from the cathode.
This demonstrates how to set up a sputtering interaction through the Visual Setup in VSimComposer.
This simulation can be performed with a VSimPD license.
The Ion Beam Sputtering example can be accessed from within VSimComposer by the following actions:
You can expand the tree elements and navigate through the various properties, making any changes you desire, but the run here is using the setup as is. The right pane shows a 3D view of the geometry, if any, as well as the grid, if actively shown. The setup window, with the Particle Dynamics \(\rightarrow\) Kinetic Particles \(\rightarrow\) ArgonIons, and neutralCopper elements expanded is shown in Fig. 590.
The Ion Beam Sputtering example includes some constants for easy adjustment of simulation properties:
After performing the above actions, continue as follows:
successfully.” This is shown in Fig. 591.
After performing the above actions, continue as follows:
Scrolling through the dumps, you should see the argon beam expand as it travels towards the cathode, as in Fig. 592. Copper atoms will appear after the argon beam strikes the cathode.
Next, in the Data View drop down menu at the top left of the window, switch from “Data Overview” to “History”. In Graph 2, change from “emittedArgonCurrent” to “<None>” to see the plots shown in Fig. 593
These plots show the energy deposited onto the cathode from the argon ion species as well as the number of neutral copper macro particles. From these plots its clear that the ion beam strikes the cathode after about 2.5 microseconds. A history for the total number of physical copper atoms is also available to be added to the simulation.
Vary the BEAM_ENERGY constant, the species of ions in the beam, and the target material to see how the sputter yield changes in response (see the “numMacroCopper” history available in the Visualize Tab).
To change the material of the target to see the effect on the sputtering yield, expand the Particle Dynamics element, then neutralCopper. Select the sputterNeutralEmitter and choose a new material from the “material properties” dropdown menu.
Note
Savvy users may notice that the material of the cathode is also set in the Geometries element under CSG \(\rightarrow\) cathode. This assignment of “PEC” sets the _electromagnetic_ properties of the geometry, not the particle properties.
Add electrons, secondary electron emission, an RF oscillating frequency on the cathode, and possibly an external magnetic field. Add a copperIons species and an electron impact ionization process to create copperIons from neutralCoppers. Add a second copper sputter emitter to the cathode that creates copper neutrals from copperIons to simulate self-sputtering.
Modify the beam current to account for the loss in current due to the mask. See the Negative Ion Beam example (Negative Ion Beam (negativeIonBeam.sdf)) for an example of how this is accomplished.