- cosineRamp
cosineRamp
Works with all licenses.
Function for an initial ramp.
cosineRamp Parameters
- direction (float vector)
- Direction of the ramp (unit vector \({\bf \hat{u}}\) of gradient). 
- startPosition (float)
- Value of \({\bf \hat{u}}\cdot {\bf x}\) at which the ramp starts. 
- endPosition (float)
- Value of \({\bf \hat{u}}\cdot {\bf x}\) at which the ramp ends. 
- startAmplitude (float)
- Amplitude for \({\bf \hat{u}}\cdot {\bf x}<startPosition\). 
- endAmplitude (float)
- Amplitude for \({\bf \hat{u}}\cdot {\bf x}>endPosition\). 
Example cosineRamp Block
<STFunc component0>
   kind = cosineRamp
   direction = [1. 0. 0.]
   startPosition = 0.0
   endPosition   = 0.1
   startAmplitude = 0.
   endAmplitude   = 1.0e17
 </STFunc>